和其他多人在线游戏一样,WARFRAME也拥有游戏内聊天系统。玩家可以在其中和其他玩家交流。玩家所在的频道决定了玩家将会在哪个聊天服务器中发送消息。

聊天频道总共有:

  • 小队频道,允许你和队伍中的其他玩家通信。
  • 中继站频道,允许你和同一玩家大厅(例如希图斯中继站)内的其他玩家通信。
  • 氏族频道,允许你和氏族中的其他玩家通信。
  • 联盟频道,允许你和氏族所属联盟中的其他玩家通信。
  • 区域频道,允许你和同一区域的其他玩家通信。
  • 议会频道,允许你和其他Tenno议会成员通信。
  • 组队频道,允许你寻找其他相同目的的玩家来组队。
  • 交易频道,允许你浏览交易信息并发布你自己的交易信息。

在“区域”,“组队”和“交易”频道下面还有一个过滤系统,允许玩家在特定频道中过滤或指定显示含有的词语。

指令

聊天系统也提供了一种通过反斜线符号(/)实现的指令系统,指令与指令之间需要用空格分隔,下列是玩家可以使用的指令:

功能 指令 附注
查看聊天指令 /? 也可使用/help来实现该功能
切换到区域频道并发送消息 /g message 切换到区域频道并发送这条消息
切换到氏族频道并发送消息 /c message 切换到氏族频道并发送这条消息
切换到队伍聊天频道并发送消息 /s message 切换到队伍聊天频道并发送这条消息,若无队伍聊天频道则无法发送
切换到中继站频道并发送消息 /r message 切换到中继站频道并发送这条消息,若不在中继站频道则无法发送
切换到创始人议会频道并发送消息 /d message 切换到创始人议会频道并发送这条消息,只有创始人可以进入创始人议会频道
向玩家发送消息(悄悄话) /w user message user(玩家id)发送消息
屏蔽/取消屏蔽 玩家 /i user 这不会阻止被你屏蔽的玩家向你发起组队邀请,而会提示你拒绝了邀请,当被屏蔽的玩家向你发消息时,会自动警告该用户正在屏蔽你。如果你们互为好友,不会自动删除好友。
切换使用的聊天频道卷标 /t 切换到右边的聊天频道,效果同聊天框的向右按钮
添加好友 /f add user "message" 添加玩家(id) 为好友,可选择附带 "验证消息"
删除好友 /f remove user
设置氏族每日消息 /motd message 需要拥有氏族‘’管理员‘’或‘’使者‘’权限才能编辑
邀请玩家到你的队伍 /invite user
加入某玩家目前所在的队伍 /join user
查看玩家的个人资料 /profile user
转到当前频道用户列表名字开头为letter的第一个用户 /goto letter
启用勿扰模式,你将不会收到他人的私人讯息及邀请 /dnd 请勿打扰模式,将给与你私聊的玩家自动回复“您好,我正在使用请勿打扰模式。请稍后与我联系”。请注意,在您启用/dnd模式之前已经在频道中向您发送了私聊消息的玩家仍然可以继续向您发送消息。
关闭勿扰模式 /normal
卡位自救指令 /unstuck 输入后将会尝试将此玩家传送至上一个正确的位置,并于游戏结束时向Digital Extremes回报错误。此指令只能在任务中使用。
查看某个物品的商店页面 [item] 除了查看商店物品,还可以输入[zaw/组合枪/歌曲/裂罅 Mod]指令来打开仓库页面选择你要发送的物品链接
发送造型链接 [造型] 发送后会打开一个选单,可以选择发送当前已装备的物品外观
发送Mod配置链接 [Mod配置] 发送后会打开一个选单,可以选择发送当前已装备的物品的mod配置
发送OctaviaIcon272.png Octavia战甲的歌曲配置 [歌曲] 发送后会打开一个选单,可以选择发送保存过的歌曲配置
链接到 氏族页面 {氏族名}
链接到某个用户 @user 同时也会在发送的频道中提示该用户
查询获取某物品的位置 where item 只能在区域或中继站频道使用的指令,item 可以是warframe,武器或是资源的名字,任何可以被[ ]选中的物品
例如 where mag, where [Tellurium]
查询获取某活动的时间表 when event 只能在区域或中继站频道使用的指令
例如查看 Baro Ki'Teer到来的时间: when baro
与kickbot互动 详情查看KickBot 只能在区域或中继站频道使用的指令


History

There is a partial access to private chat and trading history, with the following observations:

  • Only PC users are able to access the history.
  • The history is only available until the game is restarted.
  • The history is not accessible via the game, other applications have to be used (e.g. Windows Notepad).
  • Only certain information is recorded, including:
    • The names of players with whom you were in a squad.
    • The names of players with whom you had private conversations.
    • Your outgoing private messages.
    • The names of players you traded with.
    • Names and quantities of items (including Platinum) that you both bought and sold when trading.
    • Names of items that you bought from the Market.
    • Names of items that you attempted building in the Foundry.
  • No messages in public chat channels, such as Clan, Recruiting or Trading, nor any incoming private messages are recorded.

Accessing History

The history can be accessed in C:\Users\WINDOWSUSERNAME\AppData\Local\Warframe\EE.log, but note that this file is automatically overwritten every time you start the game. Using a text editor, such as Windows Notepad, you can do a text search in this file for the following:

  • ChatRedux::AddTab: Adding tab with channel name: F
This will find names of players with whom you had private conversations. E.g.
1743.266 Script [Info]: ChatRedux::AddTab: Adding tab with channel name: FPrivateMessengerPlayer to index 6
  • PRIVMSG
This will find your outgoing private messages, including the name of the recipient player. E.g.
1847.978 Net [Info]: IRC out: PRIVMSG RecipientPlayer :Outgoing message
  • MatchingServiceWeb::ProcessSquadMessage received JOIN message
This will find names of any players that were in a squad with you (self included), e.g. those you did a mission with, or those you teamed up with in order to trade. E.g.
2531.781 Net [Info]: MatchingServiceWeb::ProcessSquadMessage received JOIN message from SquadMemberPlayer
  • wants to trade with you
This will find names of any players that tried to trade with you. Note that this will not include players that you attempted to trade with, but it will include players that attempted to trade with you, but you declined and so no trade actually happened. E.g.
2617.190 Script [Info]: Dialog::CreateOkCancel(description=TradingCandidatePlayer wants to trade with you. Would you like to join their trading session?, leftItem=/Menu/Confirm_Item_Ok, rightItem=/Menu/Confirm_Item_Cancel)
  • Are you sure you want to accept this trade?
This will find any trade details you have attempted, including the name of the trading partner, both bought and sold items and Platinum. E.g.
2640.533 Script [Info]: Dialog::CreateOkCancel(description=Are you sure you want to accept this trade? You are offering:
ASH PRIME BLUEPRINT
and will receive from TradingPartnerPlayer the following:
PLATINUM x 100, leftItem=/Menu/Confirm_Item_Ok, rightItem=/Menu/Confirm_Item_Cancel)
If the trade was completed successfully, a few lines below you should find the following, albeit without the name of the trading partner:
2646.343 Script [Info]: Dialog::CreateOk(description=The trade was successful!, leftItem=/Menu/Confirm_Item_Ok)
  • PurchaseCelebration.swf
This will find records of any purchases you made from the Market. Once this record is found, you will need to do a reverse search for PopulateInfo-> to recover the name of the purchased item. E.g.
3239.730 Script [Info]: PopulateInfo->/Lotus/StoreItems/Weapons/Tenno/LongGuns/DoubleBarrelShotgun/TennoDoubleBarrelShotgun
...
3248.563 Sys [Info]: Created /Lotus/Interface/PurchaseCelebration.swf
  • Are you sure you want to build
This will find the names of any items that you attempted building in the Foundry (but note that the record will still still remain even if the build is subsequently cancelled). E.g.
3487.620 Script [Info]: Dialog::CreateOkCancel(description=Are you sure you want to build 'CIPHER'?, leftItem=/Menu/Confirm_Item_Ok, rightItem=/Menu/Confirm_Item_Cancel)

Chat Suspensions

Players who receive chat suspensions will be prevented from accessing the chat channel that they had acted inappropriately in or all chat channels depending on the severity of the offense. These chat suspensions can last from one hour to one week depending on the severity of the offense and repeated violations. Please refer to the official Community Guidelines for chat guidelines.

Bugs

  • /i user does not block Clan invitations from the ignored user. Additionally, in some ways behaves as a "block" command, since it will print "User is not accepting invitations." warning to an ignored user that attempts to invite your to their squad, and "User is ignoring you." warning to an ignored user that attempts to send you a whisper message you or add you as a friend. This appears to contradict the /? description of this command claiming this to be an "ignore" command (the conventional meaning of which would imply that the ignored user would not be tipped off that they are being ignored).
  • /dnd "Do Not Disturb" command has no effect on players who already sent you a whisper message in this game session before you enabled /dnd mode, who will still be able to continue messaging you.
  • Sending a message to trading before the cooldown expires yields a message saying "Please limit your advertising to once every __ seconds." The number it pulls from, however, is not the frequency at which a user can post but rather the amount of time left until next post.

Trivia

  • The command "Reply to last message" (/r msg) was redesigned in one of the game updates in favor of the tabbed chat style into "Talk to Relay".

更新历史

更新26:远古之血 - 2019年11月1日 (五)
  • 给查看链接界面加入了提示以指出纹章不会应用在查看链接中。
阿尔特拉的圣者:更新25.7.5 - 2019年9月13日 (五)
  • 修正在打开聊天时的一个软锁定问题。
阿尔特拉的圣者:更新25.7.0 - 2019年8月29日 (四)
  • 我们增加了两种新功能,来让您立刻分享你的warframe体验:
    • 分享MOD配置:Mod Link
    • 分享外观配置:Look Link
  • MOD LINK!
  • 分享Mod Link的方法:通单击MOD配置界面中的“链接图标”,您的聊天窗口会立刻填充您的mod配置,只需要键入“Enter”即可分享。
  • 不论是私人消息或者氏族还是地区频道,都可以进行分享。
  • 请注意为了防止垃圾消息的产生,我们设置了15秒CD
  • LOOK LINK!
  • 分享LOOK LINK的方法:
    • 在“军械库->外观”选项中,点击“链接图标”您的聊天窗口会立刻生成您的外观配置链接,只需要键入“Enter”即可分享。
  • 不论是私人消息或者氏族还是地区频道,都可以进行分享。
  • 请注意为了防止垃圾消息的产生,我们设置了15秒CD。
  • 拍摄模式的场景现在可以在聊天窗口中生产关联链接。
  • 修复了许多陈旧的Prime Access的护甲饰品无法链入聊天输入栏的问题。
  • 修复了仲裁者雕像无法被链入聊天框的问题。
  • 修复了无法将一些K式悬浮板Mod链入聊天框的问题。
木星协定:热修25.1.3 - 2019年6月15日 (六)
  • 默认开启与聊天服务器的双栈IPv4/IPv6连接(你可以在设置中进行更改)
  • 优化聊天窗口的初始化设定。
  • 优化了邀请界面的初始化设定。
木星协定:热修25.0.7 - 2019年6月1日 (六)
  • 修正聊天链接的 Mod 丢失了指示出你是拥有0或1个 Mod 的问题。
木星协定:热修25.0.6 - 2019年5月30日 (四)
  • 修复了当你点击聊天链接导致的星图页面与市场页面的UI节点重叠的问题。
木星协定:热修25.0.4 - 2019年5月29日 (三)
  • 修正点击一个聊天链接的物品会导致多个界面重叠的问题。
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